Pages: 1 2 [3] 4
  Print  
Author Topic: what's cool  (Read 9505 times)
Michael Pfaff
User

Posts: 336


« Reply #30 on: March 04, 2011, 05:02:34 PM »

Maybe the answer is in this:

http://apocalypse-world.com/forums/index.php?topic=839.msg7871#msg7871
Logged
Eruditus
User

Posts: 45


« Reply #31 on: March 10, 2011, 11:17:40 PM »

Here Evan not only gives us great rundowns of the action this is a really powerful image for the Apocalyptic future.  Maybe the 80s scarred me.  lol

http://apocalypse-world.com/forums/index.php?topic=608.msg7673#msg7673
Logged
Evan Torner
User

Posts: 121


« Reply #32 on: April 18, 2011, 12:24:04 AM »

Joe, Daniel and Meg's suggestions of running for 7+ players dovetail nicely with best practices for live-action role-playing games: stay put, have factions, share the spotlight!

http://apocalypse-world.com/forums/index.php?topic=1560.0
Logged
lumpley
Administrator
User

Posts: 712


« Reply #33 on: April 29, 2011, 04:04:24 PM »

I always love it when Evan analyzes a thing.

http://apocalypse-world.com/forums/index.php?topic=1518.msg9033#msg9033
Logged
John Harper
User

Posts: 462


« Reply #34 on: May 12, 2011, 09:01:44 PM »

SimonC's treatment for Conspiracy and Mystery fronts:

http://apocalypse-world.com/forums/index.php?topic=417.msg3908;topicseen#msg3908
Logged
Evan Torner
User

Posts: 121


« Reply #35 on: June 05, 2011, 06:34:20 PM »

Simon JB's color-coded approach to online AW game documentation:

http://apocalypse-world.com/forums/index.php?topic=1691.msg9844#msg9844

Logged
lumpley
Administrator
User

Posts: 712


« Reply #36 on: June 21, 2011, 02:57:23 PM »

Mapping as Fictional Positioning by J. Walton.
Logged
Shreyas
User

Posts: 149


« Reply #37 on: July 27, 2011, 06:26:20 PM »

Off forum, someone adapting AW-style hit/red hit to D&D4e

http://www.enworld.org/forum/4e-fan-creations-house-rules/309299-partial-skill-successes-inspired-apocalypse-world-suggestions-wanted.html
Logged
Michael Pfaff
User

Posts: 336


« Reply #38 on: August 02, 2011, 08:54:36 PM »

Wasteland Weekend - Sept 23-25 2011!
Logged
John Harper
User

Posts: 462


« Reply #39 on: August 04, 2011, 09:33:18 PM »

Johnstone's awesome custom move:

When you reset Hx, learn a secret
Logged
Thnxbrvknight
User

Posts: 9


« Reply #40 on: September 23, 2011, 10:38:23 PM »

http://apocalypse-world.com/forums/index.php?topic=1447.0

Bonds, man. Bonds. Also, simplifying is often cool.
Logged
Antisinecurist
User

Posts: 225


« Reply #41 on: September 27, 2011, 09:50:38 PM »

http://apocalypse-world.com/forums/index.php?topic=1987.msg11703

Jacob's working on a great hack over yonder. The gaining / spending XP structure's pretty neat, as are the damage track and everything-is-acting-under-fire bit. Oh, and the general playbook structure is pretty cool.
Logged
Tim Ralphs
User

Posts: 66


« Reply #42 on: November 11, 2011, 10:02:38 AM »

http://apocalypse-world.com/forums/index.php?topic=2127.0

Things to think about when setting up a campaign to make it blaze along with everyone involved. Hell yeah!
Logged
normandygirl
User

Posts: 3


« Reply #43 on: January 13, 2012, 01:43:12 PM »

what's new with this thread?
Logged

good day everyone
lumpley
Administrator
User

Posts: 712


« Reply #44 on: January 29, 2012, 03:25:29 PM »

Holy crap friends, DWeird is laying it out: <a href="http://apocalypse-world.com/forums/index.php?topic=2248.msg13641#msg13641">Re: Guide to creating new playbooks</a>.
Logged
Pages: 1 2 [3] 4
  Print  
 
Jump to: