Author Topic: what's cool  (Read 34458 times)

Michael Pfaff

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Re: what's cool
« Reply #30 on: March 04, 2011, 05:02:34 PM »

Eruditus

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Re: what's cool
« Reply #31 on: March 10, 2011, 11:17:40 PM »
Here Evan not only gives us great rundowns of the action this is a really powerful image for the Apocalyptic future.  Maybe the 80s scarred me.  lol

http://apocalypse-world.com/forums/index.php?topic=608.msg7673#msg7673

Evan Torner

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Re: what's cool
« Reply #32 on: April 18, 2011, 12:24:04 AM »
Joe, Daniel and Meg's suggestions of running for 7+ players dovetail nicely with best practices for live-action role-playing games: stay put, have factions, share the spotlight!

http://apocalypse-world.com/forums/index.php?topic=1560.0

lumpley

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Re: what's cool
« Reply #33 on: April 29, 2011, 04:04:24 PM »

John Harper

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Re: what's cool
« Reply #34 on: May 12, 2011, 09:01:44 PM »

Evan Torner

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Re: what's cool
« Reply #35 on: June 05, 2011, 06:34:20 PM »
Simon JB's color-coded approach to online AW game documentation:

http://apocalypse-world.com/forums/index.php?topic=1691.msg9844#msg9844


lumpley

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Re: what's cool
« Reply #36 on: June 21, 2011, 02:57:23 PM »

Shreyas

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Re: what's cool
« Reply #37 on: July 27, 2011, 06:26:20 PM »

Michael Pfaff

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Re: what's cool
« Reply #38 on: August 02, 2011, 08:54:36 PM »

John Harper

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Re: what's cool
« Reply #39 on: August 04, 2011, 09:33:18 PM »
Johnstone's awesome custom move:

When you reset Hx, learn a secret

Thnxbrvknight

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Re: what's cool
« Reply #40 on: September 23, 2011, 10:38:23 PM »
http://apocalypse-world.com/forums/index.php?topic=1447.0

Bonds, man. Bonds. Also, simplifying is often cool.

Antisinecurist

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Re: what's cool
« Reply #41 on: September 27, 2011, 09:50:38 PM »
http://apocalypse-world.com/forums/index.php?topic=1987.msg11703

Jacob's working on a great hack over yonder. The gaining / spending XP structure's pretty neat, as are the damage track and everything-is-acting-under-fire bit. Oh, and the general playbook structure is pretty cool.

Tim Ralphs

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Re: what's cool
« Reply #42 on: November 11, 2011, 10:02:38 AM »
http://apocalypse-world.com/forums/index.php?topic=2127.0

Things to think about when setting up a campaign to make it blaze along with everyone involved. Hell yeah!

normandygirl

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Re: what's cool
« Reply #43 on: January 13, 2012, 01:43:12 PM »
what's new with this thread?
good day everyone

lumpley

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Re: what's cool
« Reply #44 on: January 29, 2012, 03:25:29 PM »
Holy crap friends, DWeird is laying it out: <a href="http://apocalypse-world.com/forums/index.php?topic=2248.msg13641#msg13641">Re: Guide to creating new playbooks</a>.