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Author Topic: Allowing Healing at 0 HP?  (Read 111 times)


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Allowing Healing at 0 HP?
« on: February 22, 2017, 05:37:05 PM »
One thing I am thinking is that players do not instantly die at 0 HP but can survive on the brink of death for a number of rounds equal to their constitution modifier. This helps in many cases as Good Clerics can gain XP by saving a character on the brink. It also gives more suitability and realism as in most editions of D&D there is a negative HP survival. Would this be a viable option?