"Seduce or Manipulate - Compassion"
This is very, very funny to me.
I suppose its my weird view of how things work - compassion is all about putting yourself in another person's shoes. Understanding them - Of course, once you understand someone else you know what buttons to press :)
The sorcery move above is pretty slick, but I wanted to avoid the "dawn, twilight, etc" as stats. Every exalted game i've played has had multiple exalt types (solar, dragon, sidereal, etc). My preference is to stick to the "being heroes", not "being solar" if that makes sense,
The Apoc World (as written, no hacks) seems to be about how the group can survive against a pretty damn hostile world.
Exalted in the Age of Sorrows (to me anyway) is at its core about the price of power and power corrupts and absolute power corrupts absolutely. Mortals have no power, and basically have no effect. The Solars were made to be the destroyers of the ultimate Gods of the setting - once they did that they then became (over time) the most corrupt and decadent monsters - because they feared no one. The Dragon Blooded were the loyal soldiers and servants of the Solars - upholders of the laws. But when they rebelled and stopped the madness of the Solars, they then became the ultimate power, and (over time) became the most corrupt and decadent monsters who built a religion to say "we are the best and most perfect, worship us".
A good hack/simplicifaction of Exalted needs to push that button - hey, you have all this awesome power and can push around people, what are ya gonna do about it? The theme behind the game is that awesome power can destroy and change things - but it always ends up a ruined wreck. All the problems of the world will not be fixed by the use of power - only changed into different problems (although it will be an EPIC and STYLISH use of power).
The basic moves should be for anyone (any exalt type etc) and be based around the virtues - (and you are right, manipulating others should be conviction based - you are enforcing your will on another person, need to figure out some moved for compassion) The use of Essence (the raw power of the setting) should be powerful, and should have some serious repercussions as well.
I really like the "add essence" for rolls. But I really think it needs to be a special move, say one archtype is the warrior - there special move is to use essense to enhance valor rolls at choice.
something like
When you choose to use essence to help
sieze by force, roll + essence.
10+ pick 3
7+ pick 1
You use essence efficiently and dont draw attention.
You succeed awesomely at your chosen task
You do not have adverse side effects (destroy the scenery, etc)
You still have plenty of essence to burn.
on a fail you get the opposite of all 4.
you glow with power and are seen as an exalt.
You barely succeed at your task (equiv to 10+ on roll you are replacing)
You have adverse side effects - blow things up,
You are running low on essence, -1 forward on essence rolls until you rest.