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Author Topic: Stat renaming  (Read 820 times)
Ariel
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« on: June 22, 2010, 06:19:44 AM »

Given the Bulwark as context, if the Brainer wasn't called a Brainer but a Heart Eater then +weird wasn't called +weird but ... ?

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Simon JB
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« Reply #1 on: June 22, 2010, 10:03:32 AM »

+hunger
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Gregor Vuga
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« Reply #2 on: June 22, 2010, 10:20:28 PM »

+horror (horrifying)
+dark
+corrupted
?

Hard to say without more context. Like, do they literally eat hearts?
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Ariel
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« Reply #3 on: June 23, 2010, 06:47:59 AM »

No more than Brainers would eat brains.

I think I might stick with +weird. I think +hunger as a stat is wicked hot but I'm not sure it works in just the right way (cause the other playbooks will get it too.) Things like +dark + corruption +horror circle around what I'm trying to get at but can't quite put a finger on.

Everyone always picks the the Violation Glove. This stat is a measure of how quick you are to use it.
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Gregor Vuga
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« Reply #4 on: June 23, 2010, 08:21:53 AM »

Everyone always picks the the Violation Glove. This stat is a measure of how quick you are to use it.
Then "weird"  sounds too passive to me...

Lemme just throw some more words at you, if that helps:
ravenous, defiling/defiled, infectious/infected, stained, blemished, warped, covetous, maculating/maculate, rot, devouring, ruinous...

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Ariel
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« Reply #5 on: June 23, 2010, 06:18:32 PM »

Man, +ruin is calling to me.
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Gregor Vuga
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« Reply #6 on: June 23, 2010, 06:46:02 PM »

Heh, I've got two games in the works now that use Ruin as a concept. It's a darling of mine.
(one of the two games is a gritty (sur)realist fantasypunk - we seem to be operating on similar wavelenghts)
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Ariel
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« Reply #7 on: June 24, 2010, 07:21:07 AM »

Awesome.

+ruin is it then.
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