Author Topic: Monster Factory  (Read 1798 times)


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Monster Factory
« on: March 05, 2013, 10:10:47 AM »
The lab is ready, the drooling, hunchbacked assistant is ready, the stars are right: Lets create some awesome monsters!

Here's a funny zombie:

+++Carneomancer's pet zombies+++
Group, drooling, foul stench, you know, much like the usual zombies.
D6, 11 hp, 1 armour.
Here's the extra fun:
+On low hp, followed by a character's miss: Corpse explosion! The zombie(s) explode in order to make short work of their opponents! Bits of zombies and bones fly everywhere! Other dead zombies also explode!
+Corpse explosion: (1d6 x nr of nearby zombie corpses) +1, near, piercing 1.


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Re: Monster Factory
« Reply #1 on: March 14, 2013, 02:36:12 PM »
Need more monsters! MOAR!

Clever bastards, group, magicians.
Instinct: To experiment and sacrifice to appease the dark gods.

d8+1, 9 hp, 1 armour
+Shadowspells. Near.
Use shadows to suffocate, blind, bind, disarm.
++Can drain life for half the damage to heal the shadowmage.