One possible route for creating the setting (The City) is to marry the idea of the Hardholding with that of the burgh. The vast majority of people within The City are born, live, work and die within the same burgh. The costs and dangers involved with travelling to other burghs makes travel less than attractive for those unable to afford private means of travel of an armed escort.
Name your burgh:- Choose 1, 2 or 3 names from the list below, and mix and match them together for the name of your burgh. You can also include as one of your choices one of the names from pages 6-7.
Cold, skank, sullen, stacks, fell, lanes, cut, gate, sleeping, rookery, tor, rain, towers, bank, side, bright, lights, clear, water, junction, hills, lucent, mire, folly, break, parish, fog, long, spires, project, shore, warrens, pond, dog, hell, side, bath, dreaming, heights, long, calculus
You start at the bottom:By default, your burgh is:
- moderately populated, with most people squatting in decaying tenement blocks
- it produces a mix of light manufacturing, cottage industry, crude farming, and scavenging (surplus: none, want: hungry)
- there’s no authority, no law
Choose 4These are just placeholder ideas at the moment...
- Improve income of the burgh
- Increase the population density (increased income, but also increased hunger)
- Decrease the population density (increased anxiety, decreased hunger)
- Add a market (increased barter/credit)
- Add a well-known place that is known through The City for something cool or hard to find.
- more to add...
Choose 2These are just placeholder ideas at the moment...
- Population even poorer than usual (want+disease)
- Very high prevalence of drug use (want+disease)
- Population decadent and perverse (surplus-1barter, want: savagery)
- more to add...
More as it comes to me...
John