Author Topic: Ad Hoc Monk  (Read 1752 times)

Nephandi

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Ad Hoc Monk
« on: August 19, 2012, 05:41:08 PM »
Love fantasy kung fu?  Me too!  Here's how to get your dim mak pugilism in Dungeon World (from the pre-release)

Step 1: Be the Fighter!

Step 2: Take "Fists" as your Signature Weapon (warning: negotiate with your GM about what exactly this means.  Hopefully at the very least she will let you deal your full class damage with your unarmed attacks).

Step 3: When you reach 2nd level, take the Iron Hide move!

Step 4: When you reach 3rd level, take the Multiclass Dabbler move, and select the Cleric's Divine Protection!

Step 5: ???

Step 6: Profit!

What other flavors have you done up within existing classes?  Like, be a necromancer by taking the Wizard, and picking Human and Expanded Spellbook to get your favorite Cleric death spells?  Anyone got any suggestions for doing a pirate or ninja with the Thief?

(not that) adam

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Re: Ad Hoc Monk
« Reply #1 on: August 19, 2012, 09:11:31 PM »
I totally don't want to steal the spotlight, but.
Oh, the things we tell ourselves to feel better about the long, dark nights.

Nephandi

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Re: Ad Hoc Monk
« Reply #2 on: August 19, 2012, 10:54:22 PM »
I love it!  You totally deserve the spotlight.

JBMannon

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Re: Ad Hoc Monk
« Reply #3 on: August 20, 2012, 02:10:12 AM »
The only thing I'd change is to make the Monk's fists both hand and far. This helps explain moves where the monk is crushing the guard's jaw one moment and out of the guard's range the next. Very "monky".

(not that) adam

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Re: Ad Hoc Monk
« Reply #4 on: August 20, 2012, 11:58:29 AM »
Yes, you can do it taking the Versatile enhancement.
Oh, the things we tell ourselves to feel better about the long, dark nights.