Some interesting ideas in this skin. A few name suggestions (from succubi in modern media)- Grace, Morrigan, Catherine.
That's great! I'll add those immediately ^^
I'm not familiar with the succubi in teen horror romance media you are trying to reference here and am not quite sure what you are aiming for. I would think the idea would be to keep them coming back, to draw them into your power and to 'corrupt' them? Meaning give them appropriate Conditions I suppose.
That would imply a strong moral statement by the game world: "You made a deal with the Succubus, so now you're evil/going to Hell/fucked up, man. Sorry 'bout that." I don't really like the idea; in fact, I love
that people can make more or less literal deals with the Devil without any consequence (well, besides becoming more and more dependant from the Devil itself - hence the Strings gained by the Succubus for each gift).
Some thoughts- your Gifts as written only work for PCs. (easy fix, NPCs act at advantage).
That's so true! I'll address that. Thanks!
However, I feel perhaps there should be some price either for the Succubus or the target to pay, or some risk if they renege on the bargain and reject the gift, perhaps.
You should note that Gifts are different in concept from, say, promises made to a Fae. You're not making a bargain with the Succubus: you're buying a heroin fix. Once you get it, you can do whatever you want with it: you already paid the price.
I guess I'd like to see the non- supernatural option.
I don't plan to write one. I don't think it's necessary.
The Devil is a winner should probably be conditional (see Faerie Contract)- the simple choice being someone who has accepted a gift.
I thought about this, but in the end I decided against it. _Faerie contract_ requires a broken promise, that's true, but also offers more options and it'f very different in nature.