The New York Red Box
, which typically does sandboxy D&D stuff, is playing some Apocalypse World. I'm the Gunlugger, seeking spiritual purification among cannibal cultists. (It's not going well.)
The Gunlugger is a pretty fucked-up class, he said admiringly. In a typical RPG session, I usually try to overcome obstacles by means of the least risky option, gradually taking on more risk as the safer options fail me.
But with the Gunlugger, murderous violence is almost always the safest course of action.
For my character, talking
to people is the danger zone.
For a guy who often plays bullshit-artist Operator-style characters, it's a refreshing and pleasantly disorienting change of perspective. My best alternative to a negotiated agreement is to kill you and take what I want.