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The Regiment
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The Regiment Alpha Playtest Kit 1.0
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Topic: The Regiment Alpha Playtest Kit 1.0 (Read 5623 times)
John Harper
Moderator
User
Posts: 464
The Regiment Alpha Playtest Kit 1.0
«
on:
March 05, 2012, 07:54:32 AM »
Here's the alpha playtest draft for THE REGIMENT, an Apocalypse World hack about soldiers in war.
Playbooks for the Soldier, Officer, Sergeant, Medic, Commando, and Sniper.
Moves and Weapons tri-fold.
GM toolkit tri-fold.
Regiment/Unit tri-fold.
Should you try this out?
You're a good candidate if you 1) Have played Apocalypse World and know it well, 2) Are a fan of war movies, 3) Can playtest a game from bare-bones components. If you're not all three of those, then I don't know. Maybe it's not the thing for you yet.
http://www.onesevendesign.com/regiment/the_regiment_alpha_1_0.pdf
I'll post some comments on the alpha and questions for playtesters shortly.
Thanks!
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Ernesto Pavan
User
Posts: 78
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #1 on:
March 05, 2012, 10:02:14 AM »
I love you.
So much.
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Z in VA
User
Posts: 42
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #2 on:
March 05, 2012, 04:25:26 PM »
Wahoo! I have a couple of players who would probably LOVE to check this game out.
Thanks for all your (continuing) hard work, folks! It's greatly appreciated.
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Anarchangel
User
Posts: 254
Hamish
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #3 on:
March 05, 2012, 06:27:06 PM »
Oh God yes.
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DannyK
User
Posts: 104
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #4 on:
March 05, 2012, 06:28:23 PM »
John, how do you feel about online playtests?
I know some folks don't like their IP spread all over the internets, and other people like being able to watch a game in progress. I've been excited about Regiment, and I think it would make a great one-shot.
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #5 on:
March 05, 2012, 07:51:01 PM »
Thanks, everybody!
@DannyK: Go for it! And feel free to share the playtest kit with anyone you want.
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mease19
User
Posts: 297
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #6 on:
March 05, 2012, 09:45:44 PM »
If anyone wants to run a play by forum, I'm super excited to play in a game.
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #7 on:
March 06, 2012, 12:10:49 AM »
Officer Playbook
Re-write,
harsh lessons
move:
After a battle, if you lost any men during the engagement, mark xp.
------------
Sniper Playbook
Spotter typo:
If your
sniper
spotter
is another PC, tell them they gain
call the shots
.
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #8 on:
March 06, 2012, 12:13:58 AM »
All Playbooks
"Gear & Spoils of War" should read "Loadout & Spoils of War" (as Soldier playbook).
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mease19
User
Posts: 297
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #9 on:
March 06, 2012, 12:14:27 AM »
Close assault seems like 7-9 and 10+ seem like the same option set.
Consider adding "or shell shocked" to the Lost in the fog of war.
Smokes - wasn't this also when soldiers started giving out chocolate? I bet chocolate gives you a bonus when dealing with children...
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #10 on:
March 06, 2012, 12:17:27 AM »
Close assault options are similar, but different.
10+ they choose:
- take your harm (they don't do any harm back)
- break and flee (they're
broken
and separated)
- surrender (captured)
7-9 they choose:
- trade harm (they do harm to you)
- orderly withdrawal (not broken or separated)
- barricaded (take no harm, not captured)
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #11 on:
March 06, 2012, 12:17:47 AM »
"Smokes" represent all barter items, especially including chocolate. :-)
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mease19
User
Posts: 297
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #12 on:
March 06, 2012, 12:22:04 AM »
You should totally bring candy cigarettes, Hersey's chocolate bars, spam, and saltines as snacks for your players. Plastic canteens of water too.
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John Harper
Moderator
User
Posts: 464
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #13 on:
March 06, 2012, 12:24:29 AM »
Halfway considering this rewrite.
Assess the Situation
When you
assess the situation
, roll+
tactics
. On a hit, ask the GM questions about
what the fuck is going on
. On a 10+, ask three. On a 7-9, ask two.
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Johnstone
User
Posts: 394
Re: The Regiment Alpha Playtest Kit 1.0
«
Reply #14 on:
March 06, 2012, 02:04:26 AM »
Heh. That's pretty good. If I was in the middle of a firefight, I'd sure want to know what the fuck was going on.
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Barf Forth Apocalyptica
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The Regiment
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The Regiment Alpha Playtest Kit 1.0