Marknau: I do love to tell people how to play, it's true.
The deal with that, though, is that I saw early in the design how you'd have to GM it, and I knew that I'd have to teach people how to do it. It happens to be a cool, fun, rewarding way to GM, and very adaptable to lots of existing rpgs, so yeah, that's a good benefit. I'm excited about that. But I didn't design the game to teach people a new* way to GM. In fact the opposite! At base, I'm teaching the new way to GM so that people can play this game.
*New to some, that is.