Here this is easy. Change all the range tags on the weaponry to 'hand' and refluff them as like, junkyard shit. "Car door 3-harm hand loud" "Tire iron 2-harm hand ap"
Shreyas, that's a pretty damn fine solution. I was going to say it sounds like she should be playing a faceless, but I think I I like your idea better.
I did have the thought of picking some alternate, less "fancy" equipment--like, say, a sledgehammer (perhaps 3-harm hand ap messy, since hammers were historically used to ruin the day of people in armour), though your suggestion, and mine, run the risk of making powerful items too cheap, because really, how much barter is that junkyard stuff worth? (I had to shake the details out of my MC, but she ponied up that she'd expect a player to be able to pony up 3 or 4 barter to get an FOBG or AP ammo, and that's with special arrangements, assuming
they didn't have to take the knife discount.)
I did consider perhaps asking for some equipment with the "embedded" tag, akin to the guillotine chokehold (which I did take), but that runs into the problem of exactly how much is the "embedded" tag worth and where do you draw the line between "embedded" equipment and moves (i.e., 2-armour embedded vs. Impossible Reflexes)?
As for the Faceless, I'll admit that I considered it. I ended up deciding that it would make an excellent prestige class for her, if you will--it even lends itself to a Dramatic Turn of Events come the class change to support her suddenly suffering from the "grotesque" penalty when the mask comes off. That, and the sex power is awesome and fits her very well.
Sounds like a good excuse to make a custom playbook. :)
Is there a character in film, TV or literature that you can accurately compare her too? Maybe we could come up with one.
Sounds like a good excuse to make a custom playbook. :)Nah. I mean, you're basically sayingthis:
Allison: "I want to play a brainer but I don't want to dress like a dominatrix."
Phil: "You should make a custom playbook that's exactly like a brainer but you wear a sun dress and flip-flops."
Yeah, it's kinda like that. I like the gunlugger's abilities.
I even like the description blurb introducing it in the trifold. I can even accept getting stuck with Hot-1 (I maintain she's attractive in a rugged kind of way, but apparently she's used to getting her way through strength rather than manipulation). But the name's gotta go, the equipment I'm presently deciding what the hell to do with, and looks I already stole from the battlebabe (you know, boyish face and muscular/scarred body and all that).
Incidentally, another player in the group, who also MCs another campaign, was working on a variant, less... defined-by-equipment "gunlugger," though it hasn't been going well--not for lack of me urging her on in a last-ditch attempt to save what's left of my sanity. One of the big stumbling blocks at the moment is that it's not clear where techniques-as-"embedded"-equipment (think guillotine chokehold) end and moves begin.
Backtracking a bit: I'll admit that when I first looked at the Faceless, I balked at the whole "mask" idea, but when I turned my thought process upside down and asked myself, "And what if you just tried to play the class straight rather than fighting it?" it grew on me. I even ended up with an idea of how it would come to pass as a second class and everything (that her lover's player happens to have a thing for the Phantom of the Opera didn't hurt in making this decision). I tried the same approach to gunlugger as her first class--I mean, at her core, she's really a Tough Guy, if a financially challenged one, and that doesn't necessarily preclude guns--and I honestly don't know why it's been bugging me, though one rationalization that's come to mind is whether anyone packing that
kind of heat could really be considered financially challenged, especially considering she could do her job very well even with her bare hands, let alone even mediocre weapons like a hunting rifle (one solution I've been considering is to give up my FOBG to let the Ruin Runner have AP ammo gunlugger-style, and taking a hunting rifle and perhaps an SMG, which are much less financially intense than the FOBG and AP ammo would logically have been).
With regards to the name, just throwing in the idea that in the Deadwood hack mentioned elsewhere, the Gunlugger is rebranded the 'Muscle', which, to my reading, would be more suited, since it isn't gun-focused, while still keeping front-and-centre exactly what the class is about.
...Oh shit, I like
it. She's the team's muscle. This is sounding dangerously appropriate.