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Subject Started by Replies Views Last post
Too many cooks... OR (help: not always helpful) Orion 7 1255 Last post August 23, 2010, 08:37:10 PM
by Orion
Why are followers so hard to get? Orion 11 1058 Last post August 22, 2010, 12:49:09 AM
by Elizabeth
seizing by force and range issues, making your point by killing. Matt Wilson 4 692 Last post August 20, 2010, 05:07:39 PM
by Matt Wilson
Misses and the "generalization" of moves fnord3125 4 657 Last post August 20, 2010, 10:44:57 AM
by Bret
So, why not make Barter a stat? Bret 7 1047 Last post August 17, 2010, 08:08:45 PM
by Jeff Russell
Without act under fire... Orion 12 1490 Last post August 12, 2010, 09:50:47 PM
by Michael Pfaff
Opening your Mind « 1 2 » tonydowler 15 1689 Last post July 27, 2010, 06:05:36 AM
by mcdaldno
Advancement, what is it for? Orion 11 1231 Last post July 25, 2010, 10:47:36 PM
by FigureFour
Moves harness the power of random tables Hans Chung-Otterson 6 1322 Last post July 21, 2010, 05:44:54 PM
by tonydowler
Defensive/Reactive moves - Are they bad? fnord3125 8 915 Last post July 21, 2010, 05:32:40 PM
by tonydowler
the basis for all the moves « 1 2 » lumpley 25 2740 Last post July 17, 2010, 05:36:13 AM
by Carl
Do we have to have stats? Or basic moves? Chris 3 679 Last post July 15, 2010, 11:12:01 AM
by Chris
Sex Moves Michael Pfaff 11 2513 Last post July 03, 2010, 06:14:27 PM
by J. Walton
[a cry for help] AW broke my brain Gregor Vuga 11 1344 Last post June 30, 2010, 03:39:51 PM
by Chris
Why make everyone a threat? keith 5 914 Last post June 17, 2010, 01:35:43 PM
by Margolotte
The Adaptability of AW Jeff Russell 2 1399 Last post June 17, 2010, 07:56:14 AM
by Gregor Vuga
Basic move restriction, and what shouldn't be changed keith 2 696 Last post June 12, 2010, 11:23:56 AM
by Jeff Russell
Subsystems emilycare 3 818 Last post June 09, 2010, 02:53:33 PM
by lumpley
Designed to be Hackable? Jeff Russell 2 819 Last post June 09, 2010, 01:39:57 PM
by Jeff Russell
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